Jun. 12th, 2008

rockwood: (Tome)
This series of articles, the first of which can be found here, will cover my own new, unofficial ideas for Cortex RPG games, optional rules, and similar.

This article is a small collection of new Traits for the Demon Hunters Role Playing Game. Two of them, notably Who Gave Him Sugar? and Sniffin' It Out, were first invented by [profile] leeflower, so I can't really claim credit for those ideas; I just wrote them up and balanced their die costs.

Disclaimer and notice: If I ever get around to writing my own Cortex sourcebook, I might include some of the ideas from these articles, but I put them up here for free in the hopes that they'll see use by other folk, too. Please feel free to link to them or use them yourself. If you want to repost them elsewhere, or you draw heavily on them for your own freely available work, I would both love to hear about your project and would also appreciate being given credit for whatever inspiration I provided, but don't worry about it too much. My only restriction is that you do not publish my writing for profit, or put it into something which requires a subscription or purchase to view, such as a commercial e-zine or similar.

Read on for the Traits!

Well, it's only 4 Traits, but I hope they prove useful! They aren't in any way official, but they occured to me as ones that I probably would've put in the DH rulebook if I'd thought of them before... thoughts? Comments? Suggestions?

Blessed be,
~Nathan

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